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PlayerPrefs is a class that stores Player preferences between game sessions. It can store string, float and integer values into the user's platform registry.
Function result. Returns your parameter buffer. Description. Sets new preferences values. Copies the first Size bytes from your preferences buffer to the ...
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The Set-MpPreference cmdlet configures preferences for Windows Defender scans and updates. You can modify exclusion file name extensions, paths, or processes, ...
Stores and accesses Unity Editor preferences. On macOS, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor5.x.plist . On Windows, ...
SafeSearch helps you manage explicit content in your search results, like sexual activity and graphic violence. SafeSearch filtering is now on.
Flutter plugin for reading and writing simple key-value pairs. Wraps NSUserDefaults on iOS and SharedPreferences on Android.
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Apr 9, 2024 · The Player Prefs class in Unity allows you to save basic data between gameplay sessions, such as options settings, that can be saved and ...
Capabilities are options that you can use to customize and configure a ChromeDriver session. This page documents all ChromeDriver supported capabilities and ...
Jun 1, 2019 · PlayerPrefs.SetInt(name_key, value); saves your value with the name key specified in a string. value = PlayerPrefs.